Extension: ParallelWithFinally State

The ParallelWithFinally state extends the Parallel state to provide a “finally” branch, which will be executed both for successful completion of the branches in the state, but also whenever a Catcher is triggered due to an error in processing.

The “finally” branch will always be executed prior to the NextState of either the parallel state or the catcher.

No results are returned by the “finally” branch.

class awssl.ext.ParallelWithFinally(Name=None, Comment='', InputPath='$', OutputPath='$', NextState=None, EndState=None, ResultPath='$', RetryList=None, CatcherList=None, FinallyState=None, BranchList=None)

Models the ParallelWithFinally state, which allows concurrent processing of branches, with the overall state having an optional “finally” branch execution after all branches have completed, or when an error is raised that is caught by a Catcher.

Either:

  • EndState is True and NextState must be None
  • EndState is False and NextState must be a valid instance of a class derived from StateBase.

Output is returned as a list of the outputs from each branch.

Parameters:
  • Name (str) – [Required] The name of the state within the branch of the state machine
  • Comment (str) – [Optional] A comment describing the intent of this pass state
  • InputPath (str) – [Optional] Filter on the Input information to be passed to the Pass state. Default is “$”, signifying that all the Input information will be provided
  • OutputPath (str) – [Optional] Filter on the Output information to be returned from the Pass state. Default is “$”, signifying that all the result information will be provided
  • EndState (bool) – [Optional] Flag indicating if this state terminates a branch of the state machine. Defaults to False
  • NextState (instance of class derived from StateBase) – [Optional] Next state to be invoked within this branch. Must not be None unless EndState is True
  • ResultPath (str) – [Optional] JSONPath indicating where results should be added to the Input. Defaults to “$”, indicating results replace the Input entirely.
  • RetryList – [Optional] list of Retrier instances corresponding to error states that cause the entire set of branches to be retried
  • CatcherList – [Optional] list of Catcher instances corresponding to error states that can be caught and handled by further states being executed in the StateMachine.
  • FinallyState – [Optional] First state of the finally branch to be invoked
  • BranchList – [Required] list of StateBase instances, providing the starting states for each branch to be run concurrently
Type:

RetryList: list of Retrier

Type:

CatcherList: list of Catcher

Type:

FinallyState: Derived from StateBase

Type:

BranchList: list of StateBase

add_branch(StartObject=None)

Adds a branch starting at the specified StartObject, which must be inherited from StateBase.

clone(NameFormatString='{}')

Returns a clone of this instance, with the clone named per the NameFormatString, to avoid state name clashes.

If this instance is not an end state, then the next state will also be cloned, to establish a complete clone of the branch form this instance onwards.

Parameters:NameFormatString (str) – [Required] The naming template to be applied to generate the name of the new instance.
Returns:ParallelWithFinally – A new instance of this instance and any other instances in its branch.
get_branch_list()

Returns the list of starting states for each branch.

Returns:list of StateBase
set_branch_list(BranchList=None)

Sets the list of starting states for each branch to be executed concurrently.

At least one branch is required for the state to be valid.

Parameters:BranchList – [Required] list of StateBase instances, providing the starting states for each branch to be run concurrently
Type:BranchList: list of StateBase